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1. Slow motion ftw .... - in Test Server Feedback [original thread]
Edited by: John Hearthwind on 07/04/2008 03:52:47 Originally by: Lucidia fern No its not wuite youll think it is , here my idea that has proberly been mentioned , flogged, flogged again, and flogged over and over till the cows come hom...
- by John Hearthwind - at 2008.04.07 03:52:00
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2. The AF fix. - in Test Server Feedback [original thread]
Originally by: Corstaad I know by now it almost seems like beating the dead horse. The fact of the manner though is that they've stated that this patch cycle they will be changing the AFs. Problem is when they made them T2 ships they messe...
- by John Hearthwind - at 2008.04.07 03:45:00
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3. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
I have an inactive account that needs to be activated on singularity, the character name is John Hearthwind. Thanks very much!
- by John Hearthwind - at 2007.05.29 07:31:00
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4. Tinkering Skill - in Player Features and Ideas Discussion [original thread]
A skill which would allow any player to take an existing in-game module and attempt to tinker it in a factory. The up side of a 'success' would be a bonus to the stats of the module, the downside of a 'failure' bye bye old module. As the skill lev...
- by John Hearthwind - at 2003.11.30 10:10:00
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5. m0o reforming - in EVE General Discussion [original thread]
Thank God Moo is coming back, now I can start makin some good profit off of mega/zyd as prices are sure to rise (love them pirates :) and ship demand will certainly be higher. Remember to pay those insurance premiums
- by John Hearthwind - at 2003.11.27 07:27:00
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6. 16/9/2003 - - in EVE General Discussion [original thread]
well can we expect another 'new' patch by 16/12/2003 (Dec 16), and is a 3 month cycle what CCP is moving to for patches?
- by John Hearthwind - at 2003.11.27 07:24:00
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7. 16/9/2003 - - in EVE General Discussion [original thread]
well can we expect another 'new' patch by 16/12/2003 (Dec 16), and is a 3 month cycle what CCP is moving to for patches?
- by John Hearthwind - at 2003.11.27 07:24:00
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8. About to give up.. 554 missions done, NO BP - in Missions & Complexes [original thread]
370 missions and I quit tryin, what is the point.
- by John Hearthwind - at 2003.11.27 07:17:00
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9. Increase Prod Time, not reduce minerals reqs - in Player Features and Ideas Discussion [original thread]
Does anyone disagree that prod times in general are too fast?
- by John Hearthwind - at 2003.11.27 07:13:00
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10. Next Major Patch - in Test Server Feedback [original thread]
Quote: Personnaly - the longer its put off the better - I get more time to train the pre-req skills for the new ones that come out hurrah Yeah, hopefully they will delay the patch another 8 months so I can max every possible skill. Gee ...
- by John Hearthwind - at 2003.11.27 07:10:00
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11. Increase Prod Time, not reduce minerals reqs - in Player Features and Ideas Discussion [original thread]
Seriously if the issue is that too many people are gettin into a battleship soo quickly, why not make it take 36 hours to make a battleship. Why should it take roughly the same amount of time to make a huge battleship as it does to make a frigate?...
- by John Hearthwind - at 2003.11.26 10:07:00
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12. Eve recall in the US? - in EVE General Discussion [original thread]
player wipe to me = breach of implied warrant of merchantibilty, also promissory estoppel.
- by John Hearthwind - at 2003.11.26 10:03:00
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13. Quarterly Patches? - in EVE General Discussion [original thread]
Is it he plan of CCP to patch the game with 'content' every 3-4 months? If so, they what exactly is the monthly fee for again?
- by John Hearthwind - at 2003.11.26 09:59:00
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14. Pann, are u there? - in EVE General Discussion [original thread]
Quote: Mid December is cool. If you can't wait a few weeks for the patch then you've got far too much time on your hands. I would prefer a patch to come out later and have fewer bugs then one to come out now and have a lot. Besides, if th...
- by John Hearthwind - at 2003.11.26 09:48:00
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15. Gambling - in Player Features and Ideas Discussion [original thread]
To curb their aggressive tendencies, the Caldari actively pursue and sponsor a range of sporting activities. Many of these are bloody, gladiatorial-like competitions, while others are more like races. But whatever the sport, the Caldari love betti...
- by John Hearthwind - at 2003.11.22 08:22:00
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16. Gambling - in Player Features and Ideas Discussion [original thread]
Gambling would be a great idea, put the casino's in the .1 or lower security systems, just incase someone is still a bit miffed bout that last hand
- by John Hearthwind - at 2003.11.11 19:11:00
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17. when is the new patch out?? - in Test Server Feedback [original thread]
Is this what we have to look forward to, a patch every 2 months?
- by John Hearthwind - at 2003.11.11 17:32:00
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18. Something Worthwhile - in Missions & Complexes [original thread]
I don't mean to sound negative, but for one of my lvl 3 agents alone I have done 150+ missions and what are my rare rewards, 50mm steel plates, a medoricre frigate reward, let alone a BB one. Can WE PLEASE have some missions that are somewhat chal...
- by John Hearthwind - at 2003.09.06 06:39:00
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19. Can we get some harder/more rewarding missions - in Missions & Complexes [original thread]
Another way to add more complexity to agent missions would be a 'treasure hunt'. Meaning that upon successful completion of an agent mission presently in-game, that agent gives you a bookmark and pass-word to a secure container. Within that contai...
- by John Hearthwind - at 2003.08.22 12:56:00
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20. Can we get some harder/more rewarding missions - in Missions & Complexes [original thread]
I understand that level 4 and 5 missions will be more gang/corp oriented, but will not be introduced anytime soon. So could you make a few more difficult level 3 missions and re-visit the rewards for them.
- by John Hearthwind - at 2003.08.20 03:28:00
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